Professional game competition ratings surge. League of Legends and CS: GO lead the trend

league of legends
league of legends
Due to the epidemic, people who have to stay at home are looking for something to watch. The ratings of some of the world ’s largest e-sports leagues have skyrocketed, including professional matches for League of Legends and CS: GO. According to The Verge, in the past few weeks, the ratings of both games have reached a record.

Also Read:Rumored that the 5G version of the iPhone will use ultrasonic screen fingerprint technology 

The 11th season of the ESL (European Electronic Sports League) professional league, held from March 16 to April 12, was called "the most successful season in the history of the ESL professional league" by the league, in which CS: GO is online on all platforms The audience reached 489,120, setting a new record. The total viewing time increased by 113.2% over last year. The average number of viewers per minute reached 164,494, an increase of 215.5% compared with the 10th season.


cs go
cs go

The League of Legends UEFA Champions League also broke its highest number of viewers in the same period, with 476,599 people watching the third semi-final match between G2 Esports and Fnatic. LEC (League of Legends Europe) stated that this is the most popular regular season in the history of the game. At the same time, the average number of viewers per minute increased by 10% from last spring.

The above is only the regular season statistics, the postseason statistics will be even more amazing. According to the analysis company Esports Charts, the number of online viewers of the Korean League of Legends championship battle reached a record 1074561. They witnessed the whole process of T1 sweeping Gen.G and winning the ninth LCK (League of Legends Korea) championship . In Europe, LEC's final audience between G2 and Fnatic also reached an astonishing number of 807033 people. The alliance said that all platforms add up to an average of 694,266 viewers per minute.

The Verge said that these figures illustrate how esports competitions grew against the trend during the epidemic. With the cancellation of most sports and the reduction of other live games, professional game leagues have become increasingly popular.

Post a Comment

0 Comments